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The Shikari Nagasa and Mina were added to replace the Danjuro from the original version, and now have different requirements for obtaining, as well as different stats from the Danjuro. They look identical to their original counterparts, but have higher attack power, and many have added effects. Many are higher grade versions of previous weapons, and in the Japanese version are denoted by a letter at the end of their name. Several new weapons were added to the International Zodiac Job System version compared to the original release, and carried over to The Zodiac Age. Characters perform a different victory pose after a boss battle depending on which weapon they finished the battle equipping. Different weapon types vary in charge and action time. Certain weapons can inflict opponents with statuses on hit. Some weapons have an elemental affinity, which lets the wielder deal +50% the normal damage with attacks related to the element. Some weapons can knockback opponents while others cannot. Most melee weapons have a chance of performing a random hit combo, while ranged weapons and measures can deal critical hits. The following is a list of the weapons in Final Fantasy XII: The Zodiac Age.
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For the page on the original version of the game, see /Original
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